One of the most exciting reveals from Funcom’s recent showcase was the introduction of the Landsraad system. The Landsraad is a council composed of representatives from the Great Houses fighting for control over Arrakis. Unlike typical MMO faction systems focused solely on PvP or territorial conquest, the Landsraad adds a political dimension to the game.

Players elected or appointed as representatives debate and vote on policies that affect all players within a World. These decisions can influence resource availability, combat rules, or faction benefits, making the council a critical aspect of the endgame experience. This political layer encourages diplomacy, alliances, and intrigue among players.

The Landsraad system reflects the complex power struggles seen in the Dune lore, where political maneuvering is as important as battlefield victories. It also fosters a sense of community and shared responsibility, as decisions impact the entire player base.

This system is a first for survival MMOs and could redefine how player governance works in multiplayer games. It challenges players to think beyond combat and survival, engaging them in long-term strategic planning and negotiation.

By integrating the Landsraad, Funcom aims to create a living, evolving world where player actions have meaningful consequences, making Dune: Awakening a truly immersive political sandbox. You can learn more now from u4gm.com.